<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/feed.xsl"?>
<rss version="2.0">
  <channel>
    <title>Hero Studios — Releases</title>
    <link>https://herostudios.dev/releases</link>
    <description>Release notes and changelogs across the Hero Studios ecosystem.</description>
    <language>en</language>
    <lastBuildDate>Thu, 01 Oct 2026 17:03:10 GMT</lastBuildDate>
        <item>
      <title>Hero Client 2.2 — Command framework: parser, registry with namespace+trie, completion engine, middleware pipeline</title>
      <link>https://herostudios.dev/releases#hero-client</link>
      <guid isPermaLink="false">hero-client-2.2</guid>
      <description>Command framework: parser, registry with namespace+trie, completion engine, middleware pipeline · Config validators: range, enum, cache with TTL, diagnostics · Performance engine: real FPS, 1% low, frametime monitor, CPU/memory dashboard · Mod wired to core command framework (CoreCommandBridge) · 3,773 tests passing across all modules</description>
    </item>
    <item>
      <title>Hero Client 2.1 — Fixed GL crash on launch (glGetString called before context existed)</title>
      <link>https://herostudios.dev/releases#hero-client</link>
      <guid isPermaLink="false">hero-client-2.1</guid>
      <description>Fixed GL crash on launch (glGetString called before context existed) · Fixed mixin crash (MouseClickMixin void-method descriptor) · Wired module-ai into the Gradle reactor — 221 tests now reachable · 3,800+ tests passing across all modules · Multi-version builds for MC 1.21–1.21.11 and 26.1–26.3</description>
    </item>
    <item>
      <title>Hero Client 1.9.5 — Modular core stabilisation</title>
      <link>https://herostudios.dev/releases#hero-client</link>
      <guid isPermaLink="false">hero-client-1.9.5</guid>
      <description>Modular core stabilisation · Dashboard and HUD refinements · Performance HUD with live FPS/frametime/RAM · Overlay framework and keybind system</description>
    </item>
    <item>
      <title>Hero Client 0.1.0-dev — Early development build</title>
      <link>https://herostudios.dev/releases#hero-client</link>
      <guid isPermaLink="false">hero-client-0.1.0-dev</guid>
      <description>Early development build · Modular client with 50+ toggleable features · HUD suite, keybinds, mod menu · 16-version build matrix</description>
    </item>
    <item>
      <title>HeroSync r1.4.0 — Reconciliation and rollback refinements</title>
      <link>https://herostudios.dev/releases#herosync</link>
      <guid isPermaLink="false">herosync-r1.4.0</guid>
      <description>Reconciliation and rollback refinements · Expanded version matrix to 1.21.11</description>
    </item>
    <item>
      <title>Redstone Debugger 1.0.0 — Initial production release candidate</title>
      <link>https://herostudios.dev/releases#redstone-debugger</link>
      <guid isPermaLink="false">redstone-debugger-1.0.0</guid>
      <description>Initial production release candidate · Recording, diagnostics, and command suite</description>
    </item>
    <item>
      <title>Pack Merger 1.9.1 — GUI and export refinements</title>
      <link>https://herostudios.dev/releases#pack-merger</link>
      <guid isPermaLink="false">pack-merger-1.9.1</guid>
      <description>GUI and export refinements · Expanded version matrix</description>
    </item>
    <item>
      <title>Bucket of Everything 1.0 — Entity capture and release across 1.21.x</title>
      <link>https://herostudios.dev/releases#bucket-of-everything</link>
      <guid isPermaLink="false">bucket-of-everything-1.0</guid>
      <description>Entity capture and release across 1.21.x</description>
    </item>
    <item>
      <title>Creeper Eater 2.1 — Hunt-and-devour AI</title>
      <link>https://herostudios.dev/releases#creeper-eater</link>
      <guid isPermaLink="false">creeper-eater-2.1</guid>
      <description>Hunt-and-devour AI · Multi-version builds</description>
    </item>
    <item>
      <title>Creeper Eater: Ultra Hard 2.1 — Devour attack, 1.3x wall-tracking chase AI, forced Hard/Hardcore</title>
      <link>https://herostudios.dev/releases#creeper-eater-ultra-hard</link>
      <guid isPermaLink="false">creeper-eater-ultra-hard-2.1</guid>
      <description>Devour attack, 1.3x wall-tracking chase AI, forced Hard/Hardcore · Multi-version builds</description>
    </item>
    <item>
      <title>Creeper Eater: Ultra Hard 2.0 — Hardcore hunt-and-devour</title>
      <link>https://herostudios.dev/releases#creeper-eater-ultra-hard</link>
      <guid isPermaLink="false">creeper-eater-ultra-hard-2.0</guid>
      <description>Hardcore hunt-and-devour · Multi-version builds</description>
    </item>
    <item>
      <title>CraftPilot 1.0.0 — AI chat with six models</title>
      <link>https://herostudios.dev/releases#craftpilot</link>
      <guid isPermaLink="false">craftpilot-1.0.0</guid>
      <description>AI chat with six models · Build planner, redstone engineer, knowledge search · Full Windows/macOS/Linux/Android releases</description>
    </item>
    <item>
      <title>Hero Agent alpha — Model router online</title>
      <link>https://herostudios.dev/releases#hero-agent</link>
      <guid isPermaLink="false">hero-agent-alpha</guid>
      <description>Model router online · Specialist agent suite</description>
    </item>
    <item>
      <title>J2B MC 3.2.1 — Gameplay parity refinements</title>
      <link>https://herostudios.dev/releases#j2b-mc</link>
      <guid isPermaLink="false">j2b-mc-3.2.1</guid>
      <description>Gameplay parity refinements · Protocol stack hardening</description>
    </item>
    <item>
      <title>Shorts Veinminer 1.1.0 — Flood-fill engine</title>
      <link>https://herostudios.dev/releases#shorts-veinminer</link>
      <guid isPermaLink="false">shorts-veinminer-1.1.0</guid>
      <description>Flood-fill engine · 12-version matrix</description>
    </item>
    <item>
      <title>README.md r1.2 — Markdown engine</title>
      <link>https://herostudios.dev/releases#readmemod</link>
      <guid isPermaLink="false">readmemod-r1.2</guid>
      <description>Markdown engine · Libraries and export</description>
    </item>
    <item>
      <title>Better Dynamic Crosshair 1.1.0 — Context color coding and tooltips</title>
      <link>https://herostudios.dev/releases#better-dynamic-crosshair</link>
      <guid isPermaLink="false">better-dynamic-crosshair-1.1.0</guid>
      <description>Context color coding and tooltips · Combat glow indicators · Public CrosshairContext API</description>
    </item>
    <item>
      <title>Hero Renderer 2.1 — HGFX with OpenGL + Vulkan backends</title>
      <link>https://herostudios.dev/releases#hero-renderer</link>
      <guid isPermaLink="false">hero-renderer-2.1</guid>
      <description>HGFX with OpenGL + Vulkan backends · Frame graph + chunk renderer · Adaptive quality, distance/LOD, 26.x support (M0–M9)</description>
    </item>
    <item>
      <title>HeroOS Phase 1 — Kernel core: paging, heap, GDT/TSS, IDT, PIC/PIT</title>
      <link>https://herostudios.dev/releases#hero-os</link>
      <guid isPermaLink="false">hero-os-Phase 1</guid>
      <description>Kernel core: paging, heap, GDT/TSS, IDT, PIC/PIT · 10 self-tests passing · Boots to a framebuffer boot banner</description>
    </item>
    <item>
      <title>Hero Play 0.9.0 — Seeded worlds with per-world save slots</title>
      <link>https://herostudios.dev/releases#hero-play</link>
      <guid isPermaLink="false">hero-play-0.9.0</guid>
      <description>Seeded worlds with per-world save slots · Inventory, crafting and 21 recipes · 11 missions with rewards · Mobs: pig, sheep, zombie, creeper · Health, hunger, food and respawn · Caves, coal ore and iron ore underground · Working furnaces, chests and beds · Creative mode and a command console · Day/night, fog, ambient occlusion and particles · Synthesised sound with a volume control · Same-machine co-op</description>
    </item>
  </channel>
</rss>